International Journal of Image Processing and Pattern Recognition

Using Image and Pattern Recognition to Play the Game of Connect Four Using Computer

  1. Punyajoy Saha ✉

Abstract

Connect four is an advanced version of the commonly played game tic-tac-toe. Using an image recognition system, the computer can be assigned the current state of the play and using an algorithm the next move can be calculated. The extraction of image information and using it to find the solution of the diff condition is a fundamental in this field which is substantially extrapolated here. This paper is a result of our participation in a competition where we applied this concept with our robot and found quite suprising result. To play a game using a fully automated robot is a very interesting topic and this research is based on that. This entire project is done using Matlab.

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